![]() ![]() ![]() The art direction is impeccable and pays homage to the geometric, sanguine work of Saul Bass. (Half steps are thankfully allowed.) If you are out of sync, the Bandit is frozen and vulnerable to guards, searchlights and flying robot drones. The Bandit can only move if you touch the screen in rhythm. At the top of the screen sits a tiny metronome to help you keep time. Each level features a different song to match the mood. You are tasked with retrieving the stolen timepieces from the sinister Duke Clockface but can only move through his castle by tapping along the beat. The creators are the Swedish duo of artist Simon Flesser and programmer Gordon Gardeback, who were inspired by tracks like James Brown's "Cold Sweat." The result is jazzy, hepcat overtones, a sharp art style and a lot of syncopated fun. Jamin Warren, founder of, says iPhones and iPads have inspired game designers to re-imagine the music game.īeat Sneak Bandit has players tapping along to the beat of a different drummer. The look of Beat Sneak Bandit was inspired by the work of Saul Bass, whose style was synonymous with the beatnik era.įor much of the past decade, music video games like Rock Band and Guitar Hero have let millions of aspiring rockers live out their dreams of stardom, waving fake instruments and mimicking their favorite music icons. ![]()
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